Question:
I wonder or question how graphic
artworks have evolved or may be evolving from being artworks into a material or
medium used physical and conceptually in a making newly developing forms of technological
art?
Answer:
The
earlier portions of Claudia Zapata’s essay had me really engaged in thinking
about graphics and graphic arts as this evolving medium/tool in artmaking
rather than establishing itself as a final product artwork. In the earlier
instances of the 60’s when graphic artworks were being developed and used, they
were seen as that: physical artworks. Claudia Zapata emphasizes that in particular
Chicanx graphics/graphic arts were hand-in-hand with poster and print and that
poster and print was essentially the hallmark of the Chicanx artistic canon. However,
as time continues and engagement in the usage of graphic arts, or even aspects
of graphic arts, within the context of socio-political movements/agendas continues;
technologies in the production of these initially physical poster and print
works begins to transform and evolve along with said technologies. Especially
with the inclusion of spatial altering technologies such as AR and VR. It feels
as if traditional physical methods of artmaking aligned with the Chicanx canon
are beginning to fizzle out from being physically produced object artworks to
more conceptual ideals that are used as tools for artmaking within the
parameters, or lack thereof, technological opportunities in artmaking. Is a
graphic-poster-work still a graphic-poster-work if it is never printed and
instead shared online, or does that graphic-poster-work transform into a
material/medium in producing a new kind of advanced “digital-graphic-work”? This
is not all to say that by any means this evolution of a work into a medium is a
negative consequence of technological advancement. On the contrary, I feel it
becomes a really positive and beneficial instance that gives more to the
intended purpose of graphic works than it takes away from it. Digitally
advanced works become much more accessible to a much larger audience as
opportunities to digitally share imagery, video, experience, etc. become
possible within the digital realm.
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